Independent mobile studio

We build games and apps that stay installed on Google Play.

RFUS SOLUTIONS is a seven-person studio that takes mobile titles from a napkin sketch through soft launch, Play Store publishing, and years of live-ops after that — no publisher, no hand-off, no disappearing after launch week.

Three mobile game screens from RFUS SOLUTIONS titles, connected by glowing trail lines
717,300+
combined Google Play installs
4.6
average store rating across 4 titles
5
years shipping, since 2021
34
live content updates on our oldest title
What we do

Four disciplines, one small team, no relay race between agencies.

Game development

We prototype in Unity, cut whatever isn’t fun inside the first two weeks, and only take the survivors to a soft-launch cohort before committing real engineering time.

App development

Kotlin and Flutter builds for utility apps that need to survive Android OS updates for years — not just ship once and coast on the first release.

Google Play publishing & ASO

Store listing experiments, staged rollouts, and policy compliance handled end to end, so a launch doesn’t stall on a review rejection nobody saw coming.

Live-ops & updates

Every title on this page ships a content or balance update at least once a quarter — Emberlane Run alone is on update 34 since launch.

The studio

Seven people, four shipped titles, no publisher in between.

RFUS SOLUTIONS started in 2021 as three engineers who’d shipped mobile titles at larger studios and were tired of the approval chains that came with it. Five years later it’s a team of seven working out of Kraków — small enough that everyone plays every build before it ships, and specialized enough to take a project from a sketch to a Google Play listing without handing it to another agency in between.

We keep our own catalog small on purpose. Four live titles means four things actually get watched after launch — support tickets answered, balance patched, store listings re-tested — instead of a long tail of apps nobody has opened the analytics for since 2022.

Founded
2021
Team
7 people
Based in
Kraków, Poland
Focus
Android & Google Play
Start a project

Have a build you want out the door?

Tell us what you’re making and where it’s stuck. Most first replies come from whoever on the team has shipped something closest to it — not a sales inbox.

Studio Kraków, Poland